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Dolphins 3d 1 1 0 1
11-11-2011, 03:31 AM
I'm trying to rip some 3d models from SSBB, but with no luck.
First of all I changed the shortcuts of 3d ripper dxto f1 f2 and f3.
Next I changed the saves and lod states shortcuts in dolphin to 1 2 3 4 ..
Any of these two should be having conflicts with the shortcuts.
Next I just started SSBB through 3d ripper dx 1.8.1, and everithyng was looking fine (with the 'ready to read' box above). The problem is that pressing f1 f2 or f3 ins't working at all, and my folders are still empety. No crashes no nothing. It is as if I was not running dolphin through 3d ripper dx although I have that 'ready to read' box
I have win7 64bits, but I'm using 32bits dolphin (the one who works with 3d ripper dx)
I really don't know what am I missing and I'm not even sure if I will be able to ripp an entire stage instead of a character. I just wanted all the models from the standard stages in .obj :-(
First of all I changed the shortcuts of 3d ripper dxto f1 f2 and f3.
Next I changed the saves and lod states shortcuts in dolphin to 1 2 3 4 ..
Any of these two should be having conflicts with the shortcuts.
Next I just started SSBB through 3d ripper dx 1.8.1, and everithyng was looking fine (with the 'ready to read' box above). The problem is that pressing f1 f2 or f3 ins't working at all, and my folders are still empety. No crashes no nothing. It is as if I was not running dolphin through 3d ripper dx although I have that 'ready to read' box
I have win7 64bits, but I'm using 32bits dolphin (the one who works with 3d ripper dx)
I really don't know what am I missing and I'm not even sure if I will be able to ripp an entire stage instead of a character. I just wanted all the models from the standard stages in .obj :-(
New version:
Tuneskit video converter 1 0 0219.
Tuneskit video converter 1 0 0219.
Dolphin VR 5.0-250 (SDK 1.3.0) – CV1, Vive, DK2 – July 13th 2016
Previous versions:
Dolphin VR 5.0-11 (SDK 1.3.0) – Vive, CV1, DK2 – June 25th 2016
Dolphin VR 5.0-12 (SDK 0.8.0) – DK1, DK2, Vive – June 26th 2016
Dolphin VR 5.0-12 (SDK 0.8.0) – DK1, DK2, Vive – June 26th 2016
![Dolphins Dolphins](https://thumbs.dreamstime.com/z/3d-dolphin-9226234.jpg)
Dolphin VR 4.0-9519 (SDK 1.3.0) – CV1, DK2, Vive – April 24th 2016 – Release Notes
Dolphins 3d 1 1 0 2
Very old official releases:
Dolphin VR 4.0-9170 (SDK 0.7.0) – DK2, DK1 – September, 2015 – Release Notes
Dolphin VR 4.0-8949 (SDK 0.6.0) – DK2, DK1 – September, 2015 – Release Notes
Dolphin VR 4.0-7252 (SDK 0.4.4) – DK2, DK1 – May 5th, 2015 – Release Notes
Dolphin VR 4.0-6324 (SDK 0.4.4) – DK2, DK1 – March 1st, 2015 – Release Notes
Dolphin VR 4.0-5378 (SDK 0.4.4) – DK2, DK1 – January 1st, 2015 – Release Notes
Dolphins 3d 1 1 0 3
Dolphin VR 4.0-5286 (SDK 0.4.4) – DK2, DK1 – December 24th, 2014 – Release Notes
Dolphin VR 4.0-4841 (SDK 0.4.4) – DK2, DK1 – December 4th, 2014 – Release Notes
Dolphin VR 4.0-4238 (SDK 0.4.3) – DK2, DK1 – November 7th, 2014 – Release Notes
Dolphins 3d 1 1 00
Dolphin VR 4.0-4238 (SDK 0.4.2) – DK2, DK1 – November 7th, 2014 – Release Notes Super mov converter 6 2 9.
Very old nightly releases:
These releases have not been thoroughly tested and may have incomplete features or bugs.
Records 1 5 10 – innovative personal database template. Dolphin VR 4.0-6924 (SDK 0.4.4) – DK2, DK1 – March 26th, 2015
Dolphin VR 4.0-6784 (SDK 0.4.4) – DK2, DK1 – March 16th, 2015
Very old unsupported releases:
Limited testing on a couple of configurations (both AMD and Nvidia) has found that this version has issues with judder/chopping head tracking. It is provided here for testing purposes, but the SDK 0.4.4 release is preferred. It also has the “Health and Safety Warning” enabled, due to issues with disabling it in the 0.5.0.1 SDK.
Dolphin VR 4.0-7252 (SDK 0.5.0.1) – DK2, DK1 – May 5th, 2015 – Release Notes